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10 of the Most Iconic Mass Destruction Spells in Magic: The Gathering History

I have been playing Magic: The Gathering since 1994 and have won a few draft tournaments in MTGO and MTG Arena.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

1. Wrath of God

Wrath of God is a white sorcery that costs two colorless and two white mana.

It destroys all creatures on the battlefield, and those creatures cannot be regenerated.

Wrath of God is the most iconic creature destruction spell ever created. Though there have been many Wrath of God clones such as Fumigate, Kirtar's Wrath, March of Souls, and Sunscour, you cannot really beat creature kill for a mere 4 mana.

Back in the day, regeneration was a big thing, and many Magic: The Gathering players used this mechanic to get around creature kill spells. Wrath of God negates this option. When Wrath nukes the place, it makes sure every creature is nuked.

With the introduction of the indestructible mechanic, this somewhat negates the power of this spell. However, not that many creatures have that ability.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

2. Armageddon

Armageddon is a white sorcery that costs three colorless and one white mana.

It destroys all lands on the battlefield.

Armageddon is a great reset card as it makes players start from scratch as lands are the primary resource of mana in the game.

You can negate this effect, however, with mana dorks, mana rocks, or indestructible lands.

In the early days of Magic, Armageddon was a card that sealed the victory as long as you had one big creature such as an Ernham Djinn or several small creatures such as Savannah Lions or White Knights, it gave you several turns of unhampered damage.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

3. Balance

Balance is a white sorcery that costs one colorless and one white mana.

It forces the player with more lands or creatures to sacrifice the excess permanents.

It also forces the player with more cards to discard the excess cards.

This card is an excellent momentum shifter as the player who is coming from behind can catch up with the player that is ahead.

This was a tournament staple in the early days of Magic.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

4. Akroma's Vengeance

Akroma's Vengeance is a white sorcery that costs four colorless and two white mana.

It destroys all artifacts, creatures, and enchantments.

It also has cycling. For the cost of three colorless mana, you can discard Akroma's Vengeance to draw a card.

Akroma's Vengeance is essentially a Nevinyrral's Disk in sorcery form. It takes effect immediately but is less versatile as it needs two white mana to cast while Nevinyrral's Disk is colorless.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

5. Austere Command

Austere Command is a white sorcery that costs four colorless and two white mana.

It has four effects, and you get to choose two.

The first effect is destroy all artifacts.

The second effect is destroy all enchantments.

The third is destroy all creatures with converted mana cost three or less.

The fourth is destroy all creatures with converted mana cost four or more.

This card is the perfect toolbox type card as it can get you out of many situations and can get rid of anything except planeswalkers and lands.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

6. Damnation

Damnation is a black sorcery that costs two colorless and two black mana.

It destroys all creatures on the battlefield, and those creatures cannot be regenerated.

Damnation is the black version of Wrath of God.

Back in the day, regeneration was a big thing, and many Magic: The Gathering players used this mechanic to get around creature kill spells. Damnation negates this option. When Damnation nukes the place, it makes sure every creature is nuked.

With the introduction of the indestructible mechanic, this somewhat negates the power of this spell. However, not that many creatures have that ability.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

7. All Is Dust

All Is Dust is a colorless sorcery that costs seven colorless mana.

It forces each player to sacrifice all colored permanents they control.

You can work around this effect by playing artifacts and colorless permanents.

This is perfect for an Eldrazi-themed deck as Eldrazi are colorless, and this does not harm them.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

8. Jokulhaups

Jokulhaups is a red sorcery that costs four colorless and two red mana.

It destroys all creature, artifacts, and lands on the battlefield.

This card can be abused if you have indestructible permanents in play or if you have a few planeswalkers in play already.

A jökulhlaup is an Icelandic term for a glacial outburst flood.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

9. Wildfire

Wildfire is a red sorcery that costs four colorless and two red mana.

It deals four damage to each creature, and it also forces each player to sacrifice four lands.

This card can be abused if you have indestructible permanents in play, if you have mana rocks, or if you have a few planeswalkers in play already.

For a brief period in time, Wildfire decks were quite popular and were a hit in the tournament scene.

10-of-the-most-iconic-mass-destruction-spells-in-magic-the-gathering-history

10. Supreme Verdict

Supreme Verdict is a white and blue sorcery that costs one colorless, two white, and one blue mana.

It destroys all creatures on the battlefield and cannot be countered.

This is essentially an uncounterable Day of Judgment.

This has made it a staple for Modern and Pioneer formats as both formats have a lot of control decks.

Most Iconic Mass Destruction Spell

© 2020 Jan Michael Ong