Jeremy enjoys dueling in between working as a chemical analyst and campus building manager.
In Yu-Gi-Oh!, each player only has one normal summon per turn, making it something to spend wisely—one of the best monsters to use it on is Fairy Tail—Luna. She doesn't need tributes, her ATK is strong for her level at 1850, and when normal summoned, she can add a spellcaster with 1850 ATK (even another copy of herself) from deck to hand.
As if that weren't enough, as a quick effect, she can return both herself and an opponent's monster to hand unless they negate the effect by sending a copy of their card from the deck or extra deck to the graveyard. Basically, Luna's great at both advantage and removal, and she combos well with other cards—here are the ten best synergies with Fairy Tail—Luna!
10. Fairy Tail—Snow
Like Luna, Snow belongs to the Fairy Tail archetype and has 1850 ATK, so Luna can search her. Unlike Luna, Snow's effect triggers on both normal and special summons, changing an opposing monster to face-down defense position, and Snow can summon herself from your graveyard by banishing seven other cards from your hand, field, and/or graveyard.
Only thing is, Snow's banned as of this writing. Keep checking the forbidden list; if Snow ever leaves it, you definitely want her in your deck.
9. Knightmare Corruptor Iblee
Iblee admittedly competes with Luna for your turn summon; when normal summoned, Iblee can revive a link monster from your graveyard with its effects negated and pointing to her. From there, you're set to link climb into a link three or four monster, and when sent to the graveyard, you can summon Iblee to your opponent's field in defense position.
Here's where her synergy with Luna arrives; use Luna to put Iblee back into your hand, ready to use her effect again later. Also note that mixing the dark and light attributes gives access to the powerful Chaos monsters.
8. Fairy Tail—Sleeper
Sleeper's another 1850 spellcaster from Luna's archetype with some interesting variety. You can normal summon her to immediately gain access to her effect, which tributes another monster you control to change an opposing spell/trap's effect to simply shift one of your monsters face-down.
Or, you can set Sleeper face-down; when flipped, she special summons a monster from your hand. If not as impressive as Luna, you've still got some nice options and synergy with upcoming cards, including…
7. Fairy Tail Tales
This continuous spell lets you once per turn normal summon a monster with 1850 ATK (as a bonus normal summon) as long as you don't control any monsters with the same name. Basically, with Luna, this is easy advantage, letting you summon other Fairy Tails at will.
You also get a small but appreciated bonus effect, reducing the first damage you take each turn to 0 while you control an 1850 spellcaster.
6. Fairy Tail—Rochka
Of all the non-banned Tails, Rochka comes closest to matching Luna's power. When normal summoned, she gives your opponent 500 life, then has them look at your deck's top 3 cards and add one to your hand. That's some nice advantage and a great way to start your turn (without having played anything else, your opponent has little way to know what cards you will or won't need).
Rochka also has an effect that lets her sacrifice herself when battling, a small but neat way to avoid battle damage.
5. Reflection of Endymion
One of few worthwhile off-archetype 1850 spellcasters, Reflection can be searched with Luna, and doing so offers an excellent opening move for pendulum decks. When played as a scale, Reflection provides a nice low scale of 2, and she gets a spell counter whenever another spell resolves; with three, she can summon herself and another monster that can have a spell counter from hand, giving them both one.
As a monster, Reflection can bounce another card with a spell counter when summoned to bounce an opposing card, and if destroyed with a spell counter, she finds an Endymion card.
Basically, if you find Reflection after normal summoning Luna, there's a good chance you can activate enough spells to utilize her effect that turn, which can easily prepare a rank 7 xyz summon.
4. Selene, Queen of the Master Magicians
Of course, being in your extra deck means Selene can't be searched by Luna, but having 1850 ATK still synergizes with some upcoming cards. And Selene's amazing for spell counter decks; she accepts any link materials as long as just one is a spellcaster, can't be attacked while you control an Endymion, gets spell counters equal to the spells on both fields and graveyards, and can instantly remove three from your field to summon a spellcaster from your hand or graveyard in defense to a zone she points to.
Basically, Selene can easily revive Luna, reducing the cost of the link summon, and if Luna's first bounce attempt fails, Selene can resummon her to attempt another.
The Kaiju are a unique group of monsters that summon themselves to your opponent's field by tributing a monster they control—notably, this isn't an effect, so it can't be negated, making it a fantastic way to eliminate big threats. From there, simply use Luna to return the Kaiju to your hand, easy as long as your opponent isn't running that same card.
Any of the Kaiju work well, but I particularly recommend Radian the Multidimensional Kaiju; his dark attribute synergizes with Allure of Darkness and Chaos cards.
2. Elemental Link Charmers
Each attribute has a corresponding charmer that can be summoned by using any two monsters as long as one shares the Charmer's attribute. In Luna's case, you'll often want light-attributed Lyna the Light Charmer, Lustrous.
Not only do the Charmers have 1850 ATK, they can summon a same-attributed monster from your opponent's graveyard to a zone they point to, search a same-attribute monster when destroyed, and combo with…
1. Awakening of the Possessed
Here's the card Luna absolutely needs—once per turn, when you normal or special summon a spellcaster with 1850 ATK, Awakening draws a card. So if you play Awakening, then Luna, you're up two new cards: Luna's search, then Awakening's draw.
As if that weren't enough, Awakening gives all your monsters 300 extra ATK per different attribute you control, which can really bolster spellcaster themes, and it prevents your Charmer monsters from being destroyed by card effects.
Fairy Tail Decks in Yu-Gi-Oh!
While the Fairy Tail archetype has several powerful normal-summon options, especially Luna, it lacks boss monsters, so I'd recommend against a pure FT build—use them as a side theme to augment another archetype.
This works especially well with groups that can spare normal summons, like pendulum decks, and Luna's easy to playtest since she costs around a dollar, but for now, vote for your favorite card and I'll see you at our next YGO! countdown!
© 2022 Jeremy Gill