Top 10 Dinosaur Monsters in Yu-Gi-Oh

Updated on March 17, 2018
Jeremy Gill profile image

Jeremy enjoys dueling in-between studying forensics and working part-time at his college.

Dinosaurs in Yu-Gi-Oh

Sadly, dinosaur monsters in Yu-Gi-Oh are often outshined by their dragon counterparts, which contain thousands more entries. Yet despite representing one of the most underutilized monster types, dinosaurs often brandish enormous ATK scores, efficient ways to swarm high level cards, and vivid artwork, making many fans eagerly await the next batch.

Plus, as the success of the Jurassic Park movies has shown, everyone loves dinosaurs. Which ones reign supreme? These are the top ten prehistoric monsters in Yu-Gi-Oh!

Super Conductor Tyranno
Super Conductor Tyranno

10. Super Conductor Tyranno

ATK: 3300
DEF: 1400

Unless you use an effect to special summon Super Conductor, you'll need to sacrifice two monsters to normal summon it. This card was the very first to break the "3000 ATK" rule, which previously prevented any cards from eclipsing Blue-Eyes White Dragon's 3000 ATK unless they bore some sort of disadvantage or counterbalance. Eventually, Konami decided to let dinosaurs have their day, making Tyranno the first of several potent high-ATK monsters to dethrone Blue-Eyes.

Beyond its mighty strength, Super Conductor wields a simple effect where it can sacrifice its attack for the turn and tribute a monster you control to inflict 1000 damage to the opponent, a great life depleter.

Pyrorex the Elemental Lord
Pyrorex the Elemental Lord

9. Pyrorex the Elemental Lord

ATK: 2800
DEF: 2200

Pyrorex bears a unique special summoning condition: you must have exactly five fire-attributed monsters in your graveyard. Upon arrival, Pyrorex gives you the option of destroying an opposing monster; if you do, both players take damage equal to half its ATK. Also, if Pyrorex leaves the field, you skip the battle phase of your next turn.

Pyrorex would go from good to great were it not for the specific summon, battle-phase skip, and fact that you suffer the same effect damage as your opponent. Still, it wields fierce battle stats, removes an opposing creature, and can shave off the last life points of a weakened opponent (something fire decks often aim for).

Ultimate Tyranno
Ultimate Tyranno

8. Ultimate Tyranno

ATK: 3000
DEF: 2200

Matching Blue-Eyes in strength, the black-hued Ultimate Tyranno offers two effects: one beneficial, one detrimental. The con is that whenever it can strike, it renders your other monsters unable to attack for the turn. However, you can choose to have Ultimate Tyranno battle all opposing monsters once each, which you'll likely want considering its hefty ATK. Without some sort of trap ready, your opponent will soon find their field wiped of monsters and their life drained thanks to the considerable battle damage sustained with Tyranno's rapid assault.

Miscellaneousaurus
Miscellaneousaurus

7. Miscellaneousaurus

ATK: 1800
DEF: 1000

Besides wielding respectable ATK for a level 4 monster, Miscellaneousaurus offers two useful abilities. The first lets you send it from your hand to the graveyard during a main phase (on either player's turn); this makes your dinosaur monsters unaffected by opposing activated effects for that main phase. Secondly, you can banish any number of dinosaurs from your graveyard, including this card, to special summon a dinosaur whose level corresponds to the number of monsters banished, although it will be destroyed at the End Phase.

Essentially, Miscellaneousaurus first defends your monsters, then enables you to pull from your deck, keeping both your hand and your field full. Consider using the summoned monster for a tribute, fusion, synchro, xyz, or link summon to circumvent its end-of-turn demise.

Tyranno Infinity
Tyranno Infinity

6. Tyranno Infinity

ATK: ?
DEF: 0

Love the artwork here, with the t-rex's posture bearing resemblance to Jurassic Park. Unlike many high-ATK dinosaurs, Tyranno Infinity can be normal summoned without tribute, but to access its power, you'll want several banished dinosaurs, as it gains 1000 ATK for each. This stacks well with effects like those of Miscellaneousaurus and the normally-undesired card banishment into an advantage.

Easy to summon and potentially wielding ATK values of 5000 or more, Tyranno Infinity can turn many a duel around.

Number 61: Volcasaurus
Number 61: Volcasaurus

5. Number 61: Volcasaurus

ATK: 2500
DEF: 1000

Contrary to most of its brethren, xyz monster Volcasaurus functions well with any monster clan. Summoning this rank 5 beast is as simple as merging two level 5 monsters (of any type). Once out, Volcasaurus brandishes a respectable ATK and great effect: you can once per turn detach a material monster to target an opposing monster, destroy it, and inflict damage to your opponent equal to its ATK.

Activating this effect makes Volcasaurus unable to attack directly for the turn, but it can still attack monsters, often rendering the downside moot. This is the card Pyrorex wants to be: monster removal combined with substantial effect damage that only hits your adversary.

Samurai Cavalry of Reptier
Samurai Cavalry of Reptier

4. Samurai Cavalry of Reptier

ATK: 1800
DEF: 1200

Pendulum monsters took a beating with the new mechanics debuting alongside link summons, but even so, Samurai Cavalry impresses. For its level, it offers strong ATK plus a (desirably) low pendulum scale of 3. Even better, its effect allows it to destroy any face-up monster it attacks as long as that monster isn't a pendulum card!

What else can I say? This is a great monster removal that can be reused by simply pendulum summoning Samurai if it falls. The fact that its own pendulum scale works well for summoning itself puts icing on the cake that is this superb card. Check out Cavalry's well-deserved position in a pendulum monster countdown here!

Evolzar Dolkka
Evolzar Dolkka

3. Evolzar Dolkka

ATK: 2300
DEF: 1700

Belonging to the versatile Evol archetype, Evolzar Dolkka requires two level 4 dinosaurs for its xyz summon. Once cast, it boasts of respectable ATK and an awesome effect: on either player's turn, you can detach a material to negate and destroy a monster that triggers its effect.

This locks your opponent from playing monsters, likely the bread and butter of their deck, especially since it's a quick effect that can activate at any time. Without a spell or trap removal handy, your adversary will be hard-pressed to exit the corner you've backed them into.

Evolzar Laggia
Evolzar Laggia

2. Evolzar Laggia

ATK: 2400
DEF: 2000

Like Dolkka, Evolzar Laggia needs two level 4 dinosaurs for its summon. It arrives with higher battle attributes than its kin, and a more-versatile effect: by detaching two materials, you can negate and destroy the normal summon or special summon of a monster, or the activation of a spell or trap.

Basically, Laggia can negate and remove just about anything, the only downside being it'll have to spend both its material to do so. If you can find a way to replenish Laggia's materials, you'll be able to consistently counter whatever your foe tosses at you.

Souleating Oviraptor
Souleating Oviraptor

1. Souleating Oviraptor

ATK: 1800
DEF: 500

A terrific supporting card, when normal or special summoned, Oviraptor allows you to take a dinosaur from your deck and either add it to your hand or send it to the graveyard. On the field, you can also target and destroy another level 4 or lower dinosaur (even your opponent's) to special summon a dinosaur of any level from your graveyard in defense position. Finally, it simply wields strong ATK for its level.

In a nutshell, Oviraptor lets you pull any dinosaur from your deck and sacrifice weaker ones to revive stronger. Because its first effect works with both normal and special summons, you can revive it from the graveyard to reuse its search function. Once you've filled your hand and set your field, use it for the summon of one the above Evolzars to get even more bang for your buck.

Which card do you prefer?

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Your Vote

Dinosaurs are one of the most type-exclusive factions in Yu-Gi-Oh, meaning they're often difficult to combine with other types, and you generally don't encounter them unless facing a dinosaur-central build. As much as I love dragon cards, I hope the future brings more ancient reptiles to light and gives them the prominent position they deserve in competitive play.

But for now, vote for your favorite entry, and I'll see you at our next Yu-Gi-Oh countdown!

© 2018 Jeremy Gill

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