In between "Pokémon" journeys, Jeremy enjoys working as a pharmaceutical chemist and campus manager.
The Neo Genesis Set
Like many kids, I didn't even know how to play the TCG; I just enjoyed collecting and trading the cards. As an adult, I can better appreciate the strategic aspects of the game, and I still love to scour through cards and find the best of the best.
Neo Genesis delivered what fans had been dreaming of—cards depicting the new 100 Johto Pokémon, as well as fresh versions of the classic Kanto creatures. Read on to discover the six best Pokémon cards from the Neo Genesis set!
Neo Genesis Quiz
For each question, choose the best answer. The answer key is below.
- In this set, Lugia is a _____ Pokemon.
- The DJ from the Goldenrod Radio Tower appears as a Trainer card. Her name is:
- The Kingdra card has:
- No weakness or resistance.
- A weakness, but no resistance.
- A resistance, but no weakness.
- Both a weakness and a resistance.
- The Steel type from the games debuted in this set under the name:
- Steel (no change)
- This set's Shuckle is a ______ Pokemon.
- Which Pokemon does not appear in this set?
- No weakness or resistance.
Interpreting Your Score
If you got between 0 and 1 correct answer: Yikes.
If you got between 2 and 3 correct answers: Not too bad.
If you got 4 correct answers: Well done!
If you got 5 correct answers: Great job!
If you got 6 correct answers: Perfect, you know your TCG!
Basic Pokémon can be played from your hand as you like.
Stage 1 Pokémon are evolutions that must be played on a corresponding Basic Pokémon.
Stage 2 Pokémon are further evolutions to be played on corresponding Stage 1 Pokémon.
Ampharos joins with 80 HP, not especially impressive for a Stage 2. It also knows only one attack and no resistance; thankfully, it's an outstanding technique:
- Gigaspark (3 energy) Shocks foes for 40 damage. Land a Heads on the coin flip, and it also Paralyzes your opponent and electrifies their Benched Pokémon for 10 damage each!
Ampharos's attack deals solid damage, with half a chance to prevent your opponent from acting on their next turn, plus injuring their Bench. What more could you want?
One of the new Dark Pokémon, Sneasel sneaks in with 60 HP, not bad for a Basic, as well as a resistance to Psychic and no Retreat Cost!
- Fury Swipes (1 energy) Flips 3 coins and slashes foes for 10 damage on each Heads. Nice to have while you build for...
- Beat Up (2 energy) Flips a coin for each of your Pokémon in play (a total of 6, if your Bench is full). Each Heads nails the Defending Pokémon for 20 damage!
A great contender to rack up pain early in the game, Sneasel lets you save energy for your more costly monsters.
Azumarill surfaces as a Stage 1 with a decent 70 HP. No resistance to be found, but it possesses a low Retreat Cost and two useful moves:
- Tackle (2 energy) Simply slams foes for 20, helpful while waiting for...
- Bubble Shower (3 energy) Functions similarly to Ampharos's Gigashock, except it deals 10 less damage. Still, 30, with the potential for Paralysis and damage to the opposing Bench are a great bargain on a Stage 1 fighter.
A stellar fighter who only needs to evolve once to access an awesome attack, Azumarill ended many an adversary.
Typhlosion, a Stage 2, lumbers in with a hefty 100 HP. He's got a decent attack and an awesome power:
- Fire Recharge (Poké-Power) Lets you flip a coin once each turn. A Heads lets you attach a Fire energy from your discard pile to any of your Fire Pokémon!
- Flame Burst (4 energy) Incinerates for 60 and flips a coin. A Heads increases the damage by 20, but also deals 20 to Typhlosion.
Though Flame Burst is powerful, it takes several energy and can injure Typhlosion. The main draw here is the Poké-Power, which can be used from your Bench to reclaim lost energy. This works wonders for a Fire team, who often must discard energy to fuel their best attacks.
Piloswine saunters in as a Stage 1 with 80 HP. Like most cards, he's got a weakness (Grass), but resists Electric and brandishes two lethal attacks:
- Freeze (2 energy) Only chills foes for 10, but flips a coin. A Heads permanently prevents the opponent from attacking! Well, at least until they retreat or evolve.
- Blizzard (3 energy) Bombards for 30, and then you gamble on a flip. A Heads hits the opposing Bench for 10 damage each, while a Tails does the same to your own Bench.
Piloswine may not excel in pure power, but the lasting effect of Freeze makes him a nightmare to face; you only need to land that coin flip once per foe.
Like Typhlosion, Meganium joins as a Stage 2 with 100 HP. Check out its traits to see why it works miracles from both the Bench and as your Active Pokémon:
- Wild Growth (Poké-Power) Makes your Grass energy counts twice on all your Grass Pokémon, not just Meganium!
- Soothing Scent (4 energy) Takes four energy (though it should only be 2, thanks to your power), and blasts opponents for 40. It also puts them to sleep, no flip required!
Meganium's got it all. An HP surplus, a strong move with a guaranteed status condition, and the ability to double the Grass Energy for your whole team!
Hopefully, today's list highlighted some awesome Pokémon and let old fans revisit classic cards. Neo Genesis upped the ante by introducing new elements and stronger creatures, and I'm sure many fans fondly remember this expansion.
Feel free to vote for your favorite card, and I'll see you at our next expansion countdown: the Neo Discovery set!