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Top Six Green Commanders in Magic: The Gathering

Updated on February 24, 2017
Jeremy Gill profile image

Jeremy casts spells in between attending chemistry classes and working part-time at his college in Louisiana.

Commanders in Magic

I absolutely love playing Commander format! When doing so, players pick one legendary creature (some Planeswalkers work as well) to serve as your commander, a card available to you throughout your match. Additionally, your deck consists of a whopping 100 cards, only one copy of each card (besides basic lands) is allowed per deck, and you can only use the colors of your commander in your deck.

I enjoy Commander because its one-per-deck condition diversifies matches, ensuring there's always something new with each draw. Today we'll examine six awesome mono-green Commanders for anyone looking to harness the power of the forests!

Dwynen, Gilt-Leaf Daen
Dwynen, Gilt-Leaf Daen

6. Dwynen, Gilt-Leaf Daen

First, the perfect Commander for Elf decks, Dywnen. She's not too costly, with a converted mana cost of 4, so you can bring her out before long. Her abilities increase the Power and Toughness of other Elves by 1, and you'll regenerate health whenever you attack with her.

Dwynen herself isn't weak with 3 Power and 4 Toughness (3/4), and she has Reach, a much-needed ability for Green to stop flying attackers. Though her uses dwindle in other builds, she's invaluable for Elves!

Vorinclex, Voice of Hunger
Vorinclex, Voice of Hunger

5. Vorinclex, Voice of Hunger

Next, we have one of my favorite creatures, Vorinclex, Voice of Hunger. He's packing some punch with 7 power and 6 Toughness. Plus, Trample let him deal piercing damage whenever an opponent blocks him.

Even better, check out his two unique abilities. The first essentially doubles your mana production by letting lands produce twice as many resources, and the second basically halves your opponent's mana by forcing lands to wait a turn before untapping.

Voice of Hunger's strength and abilities decimate foes, just be aware of his considerable mana cost of 8.

Nylea, God of the Hunt
Nylea, God of the Hunt

4. Nylea, God of the Hunt

Here's a well-rounded Creature for almost any green deck. For only 4 mana, Nylea enters as a mighty 6/6 creature! Even better, she's indestructible, making her terribly hard to eliminate, and provides your other creatures with trample. Finally, an activated ability of hers allows you to spend 4 mana to boost a creature for a turn.

Nylea's impressive, but remember that she doesn't count as a creature unless your devotion to green is at least 5 (you have at least 5 forests symbols among permanents you control). If you play her before reaching five, her abilities still function, but she won't be able to attack or block until she becomes a creature.

Azusa, Lost but Seeking
Azusa, Lost but Seeking

3. Azusa, Lost but Seeking

Azusa may be the weakest of today's legends in terms of battle prowess, but her abilities more than compensate. First, she's cheap, with a mere mana cost of 3, meaning she'll enter the fray early. Then, her awesome effect lets you play two additional lands each turn for a total of three! This lets you play your game-changers before your opponents have ample time to defend.

Azusa's effect is mighty; make sure your deck lets you draw enough cards for her to utilize it (playing so many lands will quickly deplete your hand).

Freyalise, Llanowar's Fury
Freyalise, Llanowar's Fury

2. Freyalise, Llanowar’s Fury

Freyalise is one of few green Planeswalkers that can function as your commander; thankfully, she's awesome. You'll spend 5 mana for her (not bad at all for a Planeswalker), and she enters with three loyalty and three abilities.

First, you can add two to her loyalty by placing a 1/1 creature that can tap to add green mana to your pool. Second, by spending two loyalty, she can destroy an artifact or enchantment. Finally, spending 6 loyalty lets you draw a card for each green creature you control.

Freyalise can produce creatures, destroy artifacts/enchantments, and let you draw. What more could you want?

Omnath, Locus of Mana
Omnath, Locus of Mana

1. Omnath, Locus of Mana

We've reviewed some amazing titans thus far, but Omnath always takes the number one spot for me. He's cheap, only costing 3 mana; however he joins the fight as a puny 1/1.

But just take a look at his abilities. The first prevents your green mana from depleting between turns, allowing you to carry over unused mana and spend it whenever you like! The second provides Omanth with additional Power and Toughness for each green mana you have, which stacks perfectly with his first effect.

Horde your mana and watch as Omanth quickly overpowers your opponents while providing you a huge reservoir to pull from when necessary. Definitely a great addition to any green deck!

Which commander do you prefer?

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Your Vote

Today we examined many formidable commanders, but I urge to explore the complete list here and see who you favor! I've always enjoyed reviewing and exploring cards just as much as playing, and with so many options you're bound to find the commander for you.

Feel free to vote for your favorite of today's selection, and I'll see you at our next Magic countdown!


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