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25+ Customizable Uno Blank Wild Card Ideas

As an avid partygoer, I am always on the lookout for fun new games to play.

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Uno Blank Card Ideas

Wild cards in Uno are meant to be fun and add an element of randomness to the game. But sometimes, you just want to mix things up and make the game your own. This is exactly what the Blank Card offers. Available in the new Uno as well as Uno Attack, these cards add a lot of variety to any game! Here are 29 hilarious customizable Uno blank wild card ideas that will make your next game night even more fun!

1. "Pick a Number" Wild Card: The player who picks this card must choose a number between 1 and 10. The next player then has to either pick a card with that number on it, or draw from the deck until they find one.

2. "Pick a Color" Wild Card: The player who picks this card must choose a color. The next player then has to either pick a card with that color on it, or draw from the deck until they find one.

3. "Draw Six" Wild Card: The player who picks this card must draw two cards from the deck and skip their turn.

4. "Choose Direction of Play" Wild Card: The player who picks this card must choose which direction the next player will play in.

5. "Do a Dance" Wild Card: The player who picks this card must do a dance for the group. The next player can then either join in or refuse, in which case they must draw ten cards from the deck.

6. "True Sight" Wild Card: The player chooses one of the other players. That person must reveal their hand to them (and only them).

7. "Liar's Dice" Wild Card: The player who picks this card must roll a die. The next player then has to either correctly guess the number rolled, or draw from the deck until they find a card with that number.

8. "Swap Hands" Wild Card: The player who picks this card must swap the cards they have with the player of their choice.

9. "Whatcha Got?" Wild Card: The player who picks this card must ask the person to their left what card they have in their hand. If they refuse to answer, then that player must draw from the deck until they find one.

10. "Telepathy" Wild Card: The player who picks this card can look at another player's hand and then choose one of the cards to put in their own hand

11. "Memory" Wild Card: The player who picks this card must choose a number between 1 and 10. The next player then has to find a card with that number on it and remember where it is. The player after them must then find the card and so on until someone makes a mistake and has to draw from the deck.

12. "Fortune Teller" Wild Card: The player who picks this card must ask the person to their left what card they have in their hand. If they answer correctly, they may keep the card. If they answer incorrectly, they must draw from the deck until they find one.

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13. "Multiple Choice" Wild Card: The player who picks this card must ask the person to their left what card they have in their hand. The player then has to offer three different choices and the other player must choose one. If they answer correctly, they may keep the card. If they answer incorrectly, they must draw from the deck until they find one.

14. "Inquisition" Wild Card: The player can ask any number of players what cards they have in their hand. If anyone refuses to answer, they must draw from the deck until they find one.

15. "5 Questions" Wild Card: The player who picks this card can ask the person to their left 5 yes or no questions about the card they have in their hand. If they answer correctly, they may keep the card. If they answer incorrectly, they must draw from the deck until they find one.

16. "Mimic" Wild Card: The player who picks this card must choose another player and mimic their actions for the next turn.

17. "Do as I Say" Wild Card: The player who picks this card can choose any number between 1 and 10. The next player then has to do what the player who picked the card says for that number of turns.

18. "Any" Wild Card: The player who plays this card can choose it to be any card that exists in the pile. If they want it to be a Green 5 or a Master Swap Card where the other play has to select +4 cards from the pile, so be it.

19. "Close Your Eyes" Wild Card: The player who picks this card must put it in their own hand and then close their eyes. The next player can then either play a card or refuse, in which case they must draw from the deck until they find one.

20. "Silent" Wild Card: The player who picks this card can not speak for the next turn. The next player can then either play a card or refuse, in which case they must draw from the deck until they find one.

21. "Sightless" Wild Card: The player who picks this card must close their eyes for the next turn. The next player can then either play a card or refuse, in which case they must draw from the deck until they find one.

22. "End of the Line" Wild Card: The player who picks this card can choose any player. That player then has to keep drawing from the deck until they find a card that they can play. If they cannot play the card, then they are out of the game.

23. "One Way" Wild Card: The player who picks this card can choose any player. That player then has to play the next turn without looking at their hand. They must play whatever card is on the top of their deck.

24. "No More" Wild Card: The player who picks this card can choose any player. That player then can not play for the next 3 turns.

25. "Backwards" Wild Card: The player who picks this card must play the rest of the game backwards. This means that they must play the card on the bottom of their deck instead of the top and so on.

26. "Three for You" Wild Card: The player who picks this card can choose any player. That player then has to take 3 cards from the deck and add them to their hand.

27. "One for Me" Wild Card: The player who picks this card must take 1 card from the deck and add it to their hand.

28. "Switch" Wild Card: The player who picks this card can choose any player. That player then has to swap hands with the player who picked the card.

29. "One Card to Rule Them All" Wild Card: The player who picks this card and plays can choose a player to be removed from the game completely. If there is only two of you, you automatically win the game.

What Is the Uno Blank Wild Card?

The Uno Blank Wild Card is a card that can be used to represent any card in the deck. This means that it can be used to create customized rules for the game.

For example, a player may decide that the Blank Wild Card represents a Green 5. This would mean that if a player played the Blank Wild Card, the next player would have to play a Green 5. If they did not have one, they would have to draw from the deck until they found one.

Players can also use the Blank Wild Card to create more customized rules. For example, a player may decide that the Blank Wild Card represents a Master Swap Card. This would mean that if a player played the Blank Wild Card, the next player would have to select +4 cards from the deck and swap them with the player who played the Blank Wild Card.

It Lets You Invent Your Own Rules!

Players can use the Blank Wild Card to create any rule they want. This makes the game more customizable and fun. It also means that players can come up with new rules as they play the game. This makes the game more exciting and unpredictable.

What Rule Will You Give the Blank Uno Card?

Hopefully you have been inspired by some of the ideas above. We'd love to know what rule you have given the Blank Card and what version of Uno you are playing. Let us know what custom Uno cards you have come up with!

This content is accurate and true to the best of the author’s knowledge and is not meant to substitute for formal and individualized advice from a qualified professional.

© 2022 Ritchie Hughie

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