The Best Egyptian God Cards in Yu-Gi-Oh
The Egyptian God Cards
Many monsters with various effects exist within Yu-Gi-Oh; some of the most well-known are the three Egyptian god cards. Even if you aren't a fan of the game, it's quite possible you've heard of these famous beasts, each of which brandishes the ultra-rare "divine" monster attribute alongside the "divine-beast" type.
Similar to Pokemon's Charizard or Mewtwo, even non-fans tend to appreciate their awesome design and strength. In the Yu-Gi-Oh anime, their effects differ from the real-life versions; today, we'll countdown the three best legal (non-anime) Egyptian god cards!
3. The Winged Dragon of Ra
Anime user: Marik Ishtar
Some fans may be surprised to see that Ra comes into last place; he's the most renowned of the trio. Still, while mighty his effects just aren't as helpful as you'd expect. First, you need to sacrifice three of your monsters to summon him; you can't special summon Ra from your graveyard and may only place him into attack position.
Plus, the moment you call him, you can reduce your own life points to 100 to add the deducted amount to Ra's ATK and DEF. If you were at full life, Ra's battle attributes would thus become 7900. Powerful, yes, but very risky; reducing your health to that extent means your opponent needs to scrape you to win.
Ra's next effect allows you to pay 1000 Life Points to destroy any monster. A nice removal option, but if you just used his first ability, you won't even possess enough life to utilize this effect! Essentially, Ra's abilities just don't combo well, and summoning him places your precious health reserves in danger. Use this formidable beast with caution.
2. Slifer the Sky Dragon
Anime user: Yugi Moto
Like Ra, summoning the crimson monster used by Yugi Moto himself (again, only in attack position) requires a tribute of three other monsters. Unlike Ra, Slifer can be summoned from the graveyard, but destroys himself at the end of the turn when cast this way. Also, he brandishes fluctuating battle stats, gaining 1000 ATK and DEF for each card in your hand. A low hand equals a weak monster; conversely, when you have 5 or 6 cards, he accesses great power.
Slifer's fluctuating ATK may be unpredictable, but his next effect consistently proves fatal: whenever your opponent summons a monster in attack mode, it instantly loses 2000 ATK, and if its power is reduced to zero from this effect, that monster is destroyed. In short, Slifer rewards hand advantage while weakening opposing foes, making him both an ace beatstick and utility creature.
1. Obelisk the Tormentor
Anime user: Seto Kaiba
Like the other Egyptian gods, you need to sacrifice three monsters to summon Kaiba's blue titan, and can only do so in attack mode. Similarly to Slifer, you can special summon him from the graveyard, but only for a single turn. Obelisk is reliable in battle with fixed stats of 4000 ATK and DEF, making him one of the strongest monsters in the game. He can also sacrifice any two of your monsters and forfeit his attack for the turn to basically activate a free Raigeki, wiping your opponent's field of monsters.
Obelisk excels defensively as well: he cannot be targeted by spells, traps, or monster effects. This makes him irritatingly difficult to remove. While the ability doesn't prevent him from being destroyed in battle, his high stats make that a rare occurrence. Obelisk has won me several duels, and despite his legendary status, he's available for well under five dollars!
One More Egyptian God?
There you have it: an analysis of each of the god card's powers—except not quite. Another, lesser-known god card exists, one that may surpass even Obelisk in strength. I'm of course referring to the mighty...
0. The Creator God of Light, Horakhty
The strongest god card is summoned by combining the powers of the three other monsters. When Ra, Slifer, and Obelisk occupy your field, you can sacrifice them to call forth the imposing Horakhty. This monster's battle stats don't even matter. You see, when Horakhty enters the field, you win. Instantly.
There's no stopping the summon, either; Horakhty has an effect that prevents its entrance from being negated (no "Solemn Judgment" trap will prevent the entrance of this divine creature). Essentially, Horakhty is invincible and unbeatable—the trick is learning how to quickly swarm his necessary materials. Keep in mind Slifer and Obelisk can both be summoned from the graveyard for a single turn, but you'll need the call forth Ra the old-fashioned way. Nevertheless, once you have your legendary beasts in place and this card in hand, the duel is as good as over.
Which of today's monsters do you prefer?
Are the Egyptian God Cards Good in Competitive Play?
Now that we've really reviewed all the monsters, vote for your favorite god card! The Egyptian monsters take quite some effort to summon, but offer varied and powerful effects. While they're certainly not dominating the meta, Ra has been greatly boosted with newer supports, and I hope Obelisk and Slifer receive similar treatment.
If you have the ability to quickly swarm tribute fodder, working one into your deck conceals a mighty ace up your sleeve that can turn the tide of a duel. But for now, as we eagerly await Konami's next expansion of daunting three-tribute monsters, vote for your favorite deity and I'll see you at our next Yu-Gi-Oh countdown!
Questions & Answers
Does Exodia the Forbidden One by far surpass these gods?
If you gather all five Exodia cards to hand, you instantly win, so in that regard, yes. However, in terms of battle, Exodia would get demolished by these guys.Helpful 19
In Yu-Gi-Oh, who offers the better insta-win, Exodia or Horakhty?
Exodia; he only needs his five pieces to exist in your hand. Searching and fielding the three Egyptian Gods while having Horakhty ready in your hand takes quite a bit of work.Helpful 8
What Egyptian god card do you prefer in a non-themed deck?
I definitely prefer Obelisk for his reliable ATK and immunity to being targeted.Helpful 11
Not considering Ra's ability to lower your life points, is he the best of Egyptian hod card?
No. Removing a mediocre ability from a card only makes it worse, not better.Helpful 9
- Helpful 2
© 2015 Jeremy Gill