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Top 10 TCG-Banned Yu-Gi-Oh Cards That Are Legal in the OCG

Jeremy enjoys dueling in between working as a chemical analyst and campus building manager.

Banned Lists in Yu-Gi-Oh

Banned lists are an evolving and controversial topic, as what deserves a ban is often subjective. However, in both Yu-Gi-Oh's Asian OCG and American TCG formats, most duelists agree that cards like "Dandylion," "Firewall Dragon," and "Level Eater" are overpowered and (as of this writing) warrant a ban.

While many cards are shared between the ban lists, the two formats don't always agree, with several aces available only in the OCG. So, which forbidden TCG powerhouses can OCG fans enjoy? These are the ten most surprising OCG-legal Yu-Gi-Oh cards!

Astrograph Sorcerer

Astrograph Sorcerer

10. Astrograph Sorcerer

OCG Status: Limited (one copy per deck)

Banned in the TCG, the OCG allows a single copy of this powerful wizard. He makes a great low scale thanks to his pendulum value of one, and he can destroy himself to special summon "Stargazer Magician" from your deck or place him in your pendulum zone, an excellent search that doesn't have any cost.

Then, as a monster, Astrograph has a respectable 2500 ATK plus the common dark attribute and spellcaster type. You can also special summon him from your hand when a card you control is destroyed, then search another copy of that card from your deck. As if that weren't enough, Astrograph can banish himself plus four corresponding dragons from your hand, field, or graveyard to special summon "Supreme King Z-ARC", one of the strongest fusion monsters in the game.

He's a great scale, a great monster, and eases the summon of the Supreme King boss monster—enjoy him while he lasts, OCG players.

Double Iris Magician

Double Iris Magician

9. Double Iris Magician

OCG Status: Limited

Another pendulum monster, Double Iris's scale eight makes him a great upper scale, and he can destroy himself to let a dark spellcaster you control inflict double battle damage to opposing monsters that turn.

This stacks superbly with Iris's monster effect, which lets you search a Pendulumgraph card (which are great supports for the pendulum Magicians) from your deck when destroyed. Again, an excellent scale and excellent monster, and as a bonus, Double Iris counts as a "Pendulum Dragon", letting him serve as one of Z-ARC's materials.

Harpie's Feather Duster

Harpie's Feather Duster

8. Harpie's Feather Duster

OCG Status: Limited

The longest-banned cards in the TCG, Feather Duster immediately wipes your opponent's spells and traps. With no cost or restriction, this can annihilate up to six (don't forget the field spell) opposing cards at once, and I definitely agree with the TCG ban on this one.

But the weirdest thing is that Duster's counterpart "Heavy Storm", which offers the same effect but with the drawback of also annihilating your own spells/traps, remains banned. Go home, OCG, you're drunk and have that backwards.

Denglong, First of the Yang Zing

Denglong, First of the Yang Zing

7. Denglong, First of the Yang Zing

OCG Status: Semi-Limited (up to two copies per deck)

Despite his TCG ban, you can have up to two copies of Denglong in your OCG extra deck. And while this synchro monster belongs to the Yang Zing archetype, he accepts any tuner and non-tuners as material, and his impressive 2800 DEF compensates for 0 ATK.

When special summoned, Denglong can search any Yang Zing member (even spells/traps) from your deck, and once per turn, he can send a wyrm monster from your deck to your graveyard, changing his level to match the unit's. Since he's a rare tuner/synchro blend, this helps prepare your next synchro summon, and when Denglong leaves the field through any means, he lets you special summon any Yang Zing from your deck.

Denglong is easily summoned and carries a free search, card milling, tuner status, and an exit effect that triggers not just with destruction but all types of departures, meaning your opponent can't dance around it by banishing or bouncing him.

Samsara Lotus

Samsara Lotus

6. Samsara Lotus

OCG Status: Unlimited (up to three copies per deck)

While weak in battle, you can revive Lotus from your graveyard during your end phase if you control no spells/traps, although his controller suffers 1000 damage at their standby phase.

On his own, Lotus isn't that bad, but he's part of a complicated yet effective FTK (first-turn kill) involving "Trickstar Black Catbat", "Topologic Bomber Dragon", and "Knightmare Cerberus", all of which are legal in both the TCG and OCG. Rather than ban the engaging link monsters, the TCG smartly outlawed Lotus instead, but with all units intact in the OCG, you can still use their lethal combo to win before your opponent even gets a turn!

Another solution would be to errata Lotus and make his revival only "once per turn", preventing you from repeatedly casting-sacrificing him during the same end phase. Either way, his OCG unlimited status means getting him to hand isn't too hard.

Maxx "C"

Maxx "C"

5. Maxx "C"

OCG Status: Unlimited

Like Lotus, despite a TCG ban, Maxx "C" is amazingly unregulated in the OCG. You can discard this hand trap on either turn to draw whenever your opponent special summons that turn.

Special summons are incredibly common, encompassing all extra deck cards and ritual monsters, plus pendulum swarming, graveyard recoveries, and other effects. Thus, your opponent's forced to choose between forgoing their turn's plays or granting you massive hand advantage, a tough dilemma for such an easily-activated card.

Supreme King Dragon Starving Venom

Supreme King Dragon Starving Venom

4. Supreme King Dragon Starving Venom

OCG Status: Unlimited

Starving Venom accepts any two dark-attribute pendulum monsters as material, making him an easy fusion for the Magicians or Supreme Kings. You can either fusion summon him as normal or "contact fusion" (no spell required) by tributing the materials from your field, further easing his entrance. Not only does he wield 2800 ATK, but he can also copy the effects of any monster in the field or graveyard for the rest of the turn. Additionally, your monsters deal piercing damage against defense position enemies the turn you do this.

Easy to cast, high ATK, synergies with the Supreme Kings, and brutal effects; I'm amazed Venom is legal at all, let alone in unlimited status.

Morphing Jar 2

Morphing Jar 2

3. Morphing Jar 2

OCG Status: Unlimited

Morphing Jar's flip effect (activated after being set and revealed) shuffles all monsters from the field into their decks. Then, each player reveals cards from the top of their deck until they reveal the same number of monsters they controlled, and special summon any level four or lower in face-down position; other cards are discarded.

In decks where you run mostly level four or lower monsters, you should be able to reclaim as many units as you lost, but opponents who reveal high-level or ritual monsters won't be able to replenish their field. Additionally, this drastically mills decks that don't run many monsters, bringing your rival dangerously close to a deck-out loss. Whether used for monster removal, setting face-down monsters for flip effects, or milling, the OCG is surprisingly lenient with this powerhouse.

Djinn Releaser of Rituals

Djinn Releaser of Rituals

2. Djinn Releaser of Rituals

OCG Status: Unlimited

As a level three dark fiend, Djinn has synergies with cards like "Tour Guide From the Underworld", and her DEF is unusually high. But more than that, you can banish her from your graveyard as a ritual summon tribute, and your opponent can't special summon while you control a ritual monster who used Djinn as material.

You're unscathed, but your opponent suddenly can't access their extra deck, or other special summons—a brutal net. Remember, you can get the effect twice per Djinn, first by using her as ritual material from your hand or field, then by later banishing her from your graveyard.

She's of course banned in the TCG, but I use Djinn in any casual ritual deck I make, and it might be worth picking her up in case she ever leaves the list, especially since she costs less than a single dollar!

Chaos Emperor Dragon - Envoy of the End

Chaos Emperor Dragon - Envoy of the End

1. Chaos Emperor Dragon - Envoy of the End

OCG Status: Unlimited

Like many of the infamous Chaos monsters, Emperor Dragon can only be special summoned by banishing a light and dark monster from your graveyard. Not only does he wield 3000 ATK and 2500 DEF, he lets you pay 1000 life points to send all cards in the field and hands to the graveyard, inflicting 300 damage to your opponent for each.

This mass removal resets the field and hands if you're losing, and while you forfeit 1000 life points, your opponent will likely suffer 3000 or more effect damage. The only restriction is you can't use other effects the turn you activate the ability, but that's a minuscule drawback for a trait that nukes the entire field and hand while scoring substantial burn damage.

TCG-Legal Cards the OCG Bans

Banned lists often update and evolve, so if you're reading this past its debut, the lists may have since shifted, but you can still look back and wonder how these bosses slipped through the OCG's censors. But to be fair, it works both ways, as the TCG sometimes allows cards the OCG forbids, like link monster "Summon Sorceress."

Still, it's surprising to see just how many of our banned cards are not just limited or semi-limited but entirely unrestricted in the OCG, and while I may be biased, I tend to agree with the TCG's restrictions. It might be worth learning other languages just to access today's entries, but for now, as we eagerly await Konami's next ban list update, vote for your favorite card and I'll see you at our next Yu-Gi-Oh countdown!

© 2019 Jeremy Gill

Comments

CelesteRai on November 14, 2019:

Chaos Emperor Dragon Envoy of the End is no longer banned. Just his counterpart combo, Yata-Garasu. Thank goodness for the dragons return.