Top 6 Level 9 Monsters in Yu-Gi-Oh

Updated on January 10, 2018
Jeremy Gill profile image

Jeremy enjoys dueling in-between studying forensics and working part-time at his college.

Level 9 Monsters

When playing Yu-Gi-Oh, your deck's construction determines your chances of victory. Monsters in particular are the backbone of any assortment. As a quick review, Level 4 and below monsters can be summoned without sacrifice, Levels 5-6 require one monster to be tributed, and Levels 7-12 require two sacrifices. To determine the Level of your card, simply count the number of orange stars in the upper-right corner.

Today, we'll examine six formidable Level 9 gargantuans; these beasts are surprisingly scarce, and they take considerable effort to summon, but their impressive power more than compensates for the tributes.

First of the Dragons
First of the Dragons

6. First of the Dragons

Attack: 2700
Defense: 2000

First, a Fusion Monster - you'll need to use the Spell card Polymerization or one of its variants to wield this beast. Fusion Summons normally require specific monsters to be used as materials; First of the Dragons is easier because its materials are any two normal monsters, which are simply monsters without effects.

This monster wields good Attack, solid Defense, and two helpful effects. First, it cannot be destroyed in battle, except by a normal monster. Second, it is unaffected by monster effects. These two abilities make this dragon quite difficult to get rid of, as few normal monsters can best it in combat.

If you're looking for an accessible behemoth immune to several removals, you can't go wrong with First of the Dragons.

Kozmo Dark Eclipser
Kozmo Dark Eclipser

5. Kozmo Dark Eclipser

Attack: 3000
Defense: 2600

Kozmo Dark Eclipser aids any deck, but works especially well in ones utilizing the "Kozmo" monster set. Dark Eclipser has superb Attack, good Defense, and several helpful abilities. First, it cannot be targeted by an opponent's card effects, a spectacular defensive trait. Next, it allows you to banish one "Kozmo" monster from your Graveyard (discard pile) to negate a Trap card. Finally, when destroyed, Dark Eclipser allows you to banish it, then add one Level 8 or lower "Kozmo" monster from your deck to your hand.

In short, Dark Eclipser should go in any "Kozmo" deck, and fits in some non-Kozmo ones as well.

Chaofeng, Phantom of the Yang Zing
Chaofeng, Phantom of the Yang Zing

4. Chaofeng, Phantom of the Yang Zing

Attack: 2800
Defense: 2200

Here's a Synchro Monster, a creature requiring a "tuner" and non-tuner monster whose total Levels add up to nine to summon from your Extra Deck. Chaofeng will accept any tuner and non-tuner monster combination, but this creature really shines in "Yang Zing" decks. Why? Check out Chao's effects:

  • Prevents opponents from activating monster effects if the monster shars an Attribute with one of Chaofeng's material monsters
  • When destroyed, you may add one tuner from your deck to your hand
  • Once per turn, when an opponent's monster is destroyed, you may summon a correspondingly-Attributed Wyrm-type creature from your deck in Defense Position

Since all Yang Zings are Wyrm-Type, this final effect helps you summon them rapidly from your deck, conserving the cards in your hand.

Moisture Creature
Moisture Creature

3. Moisture Creature

Attack: 2800
Defense: 2900

The unfortunately named Moisture Creature has a potent effect: If you tribute three monsters to summon it, destroy all Spell and Trap cards on your opponent's side of the field. Three tributes aren't always easy to accumulate, but Pendulum Summoning can help, and very few cards allow you to wipe out your opponent's entire Spell and Trap set so easily.

Plus, Moisture Creature has great Attack and even better Defense. Also, you can still summon this card with two sacrifices; you just won't get the Spell/Trap destruction.

Strong, versatile, and a deadly effect - what's not to like? Other than the name, of course.

Pot of the Forbidden
Pot of the Forbidden

2. Pot of the Forbidden

Attack: 2000
Defense: 3000

Pot of the Forbidden has a "Flip" effect, so you'll want to set it into face-down Defense Position (with a sacrifice of two monsters) in order to activate its impressive ability. When flipped, either by being attacked, or by you shifting it to Attack Position, Pot of the Forbidden lets you activate any one of four effects. You can either:

  • Draw 2 cards
  • Return all Spell/Trap cards on the field to their owners' hand
  • Destroy all monsters your opponent controls
  • Look at your opponent's hand and shuffle one card from it into their deck

All four of these effects are awesome, and your ability to choose which to activate grants this monster amazing versatility. Factor in a decent Attack and great Defense, and you can easily see Pot of the Forbidden's potential.

What else can I say? Pot of the Forbidden is an awesome card that works well in several decks.

Trishula, Dragon of the Ice Barrier
Trishula, Dragon of the Ice Barrier

1. Trishula, Dragon of the Ice Barrier

Attack: 2700
Defense: 2000

Trishula, Dragon of the Ice Barrier is technically part of the "Ice Barrier" set of monsters, but its effects have nothing to do with them, so you can use effectively as long as your brandish tuners! The one challenge: you need one tuner and two or more non-tuners, so at least three total monsters are required instead of the usual two.

Nonetheless, when Trishula is Synchro Summoned, its awesome effect activates: You can remove from play one card on the field, one from your opponent's Graveyard, and a random card from their hand. From the get-go, Trishula serves as a removal, reduces your opponent's hand, and eliminates a card in their Graveyard, limiting their recovery options. Beyond that, Trishula has strong Attack and decent Defense, so it's no slouch in battle either.

For its game-wrecking abilities, Trishula works great in any Extra Deck, and has flirted with the Forbidden and Limited lists in official play.

Which monster do you prefer?

See results

Your Vote

Hopefully you've enjoyed examining the best of the rare and powerful Level 9 monsters! Let me know which is your favorite, and I'll see you at our next card review!

If you'd like to see the next Level up, check out the six best Level 10 monsters!

Questions & Answers


      0 of 8192 characters used
      Post Comment

      • Jeremy Gill profile image

        Jeremy Gill 2 years ago from Louisiana

        Thanks! I'm also glad we're still seeing new Fusion monsters, so they're still a competitive option.

      • lorddraven2000 profile image

        Sam Little 2 years ago from Wheelwright KY

        Great picks my friend. I am seeing fist coming back big time with fusions being focused on a little more