Yu-Gi-Oh's Top 6 Ritual Monsters
In Yu-Gi-Oh, many different types of monsters exist; today we'll be ranking the blue-backgrounded Rituals. What is a Ritual Monster? Well, it's a card that can only be summoned by playing the appropriate Spell, then discarding monsters whose total levels equal or exceed the level of the Ritual Monster.
Take the example card, Magician of Black Chaos. We can tell its level (8) by counting the stars in the upper right of the card. To summon it, you'd need to play an appropriate Spell such as Black Magic Ritual.
Since summoning them drastically reduces a player's hand, not many duelists tend to use these fellas. Still, several have amazing monster effects and impressive attack stats that tempt even the most steadfast duelists. So grab your Geshkis and Djinns, this is the six best Ritual Monsters!
6. Garlandolf, King of Destruction
Attack: 2500, Defense: 1400
As a level 7 ritual creature, you'll need to discard card(s) whose total levels are at least 7 to summon Gralandolf. When he emerges, his powerful effect activates: all monsters with a defense lower than his attack (including your own) are destroyed; Garlandolf then gains 100 attack for each.
Thus, a card with higher attack than the King's may be vanquished by him simply by lacking an equally strong defense. Just be careful not to wipe out your own monsters with the effect (unless it's worth giving him an extra 100 attack for each).
5. Paladin of White Dragon
Attack: 1900, Defense:1200
This card is lower level than most ritual monsters; fittingly, its attack is also reduced. However, the low rank means Ritual Summoning Paladin should only requires a single card to be discarded. And don't overlook the monster effects.
First, if it attacks a face-down monster, that monster is instantly destroyed without being flipped over. This rips through some monsters who have nasty "flip" effects. Second, you can sacrifice Paladin to call an obscure card I doubt you've heard of, Blue-Eyes White Dragon, from your hand or deck.
Paladin's abilities more than compensate for his mediocre attack.
4. Lord of the Red
Attack: 2400, Defense: 2100
Fourth place goes to the formidable Lord of the Red. In addition to sacrificing monsters from your hand or field, he can be Ritual Summoned by banishing Red-Eyes monsters from your Graveyard. This lets him enter the field more easily.
Once he's out, your opponent finds themselves in a tricky situation. Once per turn, he'll, when a card is activated, destroy a monster and a Spell or Trap. Not only does this nullify many tactics your opponent could try, you can use the effect during both players' turns. Also, the effects are optional, preventing you from massacring your own cards.
Lord of the Red's solid attack and destructive ongoing effect often rapidly obliterate your adversary's field.
3. Evigishki Levianima
Attack: 2700, Defense: 1500
Next, we have a monster with an incredibly powerful effect: if you say this guy's name five times fast without screwing up, you win the duel. Okay, not really, but his actual effect is pretty good.
Whenever you use him to attack, you draw a card. If that card happens to be one of the Gishki monsters, you can reveal it to see a card in your opponent's hand. The chance to peek at your rival's card is nice, but the simple act of gaining an extra card each turn is what really boosts this card's usability.
And with its high attack score, declaring attacks should usually be safe. Few other cards boast of both strong attack and the ability to gain card advantage over your opponent. Definitely fit this oddly-named monster into a Ritual deck.
2. Saffira, Queen of Dragons
Attack: 2500, Defense: 2400
As a level 6, our second place monster requires less tributes than many ritual creatures. Saffira's attack score is strong, and she has an effect which activates the turn the card is summoned, plus any additional turns when a Light-attributed monster is sent to the Graveyard. Whenever you can activate the ability, you get to select one of three choices:
- Draw 2 cards, then discard 1 card.
- Your opponent discards a random card.
- Add one light-attributed monster from your Graveyard to your hand.
All of these selections are helpful. You can use the first or third effect to add a card to your hand, or the second to reduce your opponent's hand. For its adaptive and reusable ability, plus a strong attack, Saffira shines as one of the mightiest Rituals.
This card equips to an opposing monster, who receives equal damage whenever it inflicts battle damage to you.
Paladin of Photon Dragon
Draw a card whenever this card destroys a monster. Can tribute this card to summon Galaxy-Eyes Photon Dragon.
Look at 2 cards in your opponent's hand; select one and shuffle it into their deck.
1. Nekroz of Trishula
Attack: 2700 Defense: 2000
Nekroz of Trishula earns top spot. Trishula's downside is that, as a level 9, you likely need to discard multiple monsters. However, once it comes out, it activates a devastating ability: You select one card from your opponent's field and Graveyard, and a random one from their hand, then banish all three.
This effect reduces your opponent's hand, eliminates a card on their field, and extinguishes a discarded card, useful because some effects activate within the Graveyard. Nekroz's strong attack also helps to tear apart opposing monsters.
Plus, it has a second effect that can be activated while it's still in your hand; you can discard it to negate an effect targeting any Nekroz monster you control. This means Trishula can either ravage enemies when summoned, or defend against them while still in your hand. Highly recommended.
Which monster do you favor?
Ritual Monsters may not be as common as other types, but they can still fit into the many decks. If you enjoy them, consider playing several of the Djinn series; each has an ability that allows it to be used as fodder for a Ritual summon while in the Graveyard, and grants the summoned monster an additional effect.
Experiment, find what works for you, and see if you can build an unstoppable Ritual deck!