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Top 10 Champions (Level 4) in the Digimon TCG

Jeremy has watched and played Digimon since childhood, and probably far too long after.

Devimon BT2-074

Devimon BT2-074

Level 4 Champion Digimon Cards

In the Digimon TCG, Champions usually evolve from level 3 rookies for a big discount, but they can also be played straight from hand. Either way, their abilities, boosted DP, and inherited effects (for when they continue digivolving) make them essential to your strategy.

Should you go for champions with low memory costs or emphasize effects for your ultimates and megas? To help you decide which 'mons best deserve your time, here are the ten best champions in the Digimon trading card game!

Zephyrmon BT7-036

Zephyrmon BT7-036

10. Zephyrmon

Play Cost: 6
Digivolve Cost: 3, (level 3), 2 (tamer), 1 (level 4)

Zephyrmon has great 6000 DP and not two but three digivolution options, letting you even use a yellow tamer. Plus, when Zephyr digivolves using a hybrid trait or tamer Zoe, all your security Digimon get a huge +3000 boost until the end of your opponent's turn, making them think twice before attempting a security check.

ExVeemon EX1-014

ExVeemon EX1-014

9. ExVeemon

Play Cost: 5
Digivolve Cost: 2

ExVeemon works great in multicolor strategies since he can evolve from either blue or green rookies and has the excellent jamming trait, preventing him from deletion in battles with security Digimon. He also bestows this as an inherited effect, letting future digivolutions safely attack security.

Gatomon ST10-04

Gatomon ST10-04

8. Gatomon

Play Cost: 5
Digivolve Cost: 3

Gatomon's digivolve cost is pricey and her DP is only 4000, but she makes up for it by reducing her next digivolution into an archangel or fallen angel by two, meaning you can turn her into Angewomon and LadyDevimon for just one!

Gatomon can also digivolve from either a purple or yellow (and has both colors herself), but you may wish to just play her, as it only costs two more memory and triggers her play effect, finding one yellow and one purple Digimon from your deck's top three cards.

Greymon BT5-010

Greymon BT5-010

7. Greymon

Play Cost: 5
Digivolve Cost: 2

Greymon's a well-rounded champion with a bit of everything. He's solid at 5000, digivolves for the standard 2 memory, and gains a memory when digivolving from an Agumon, effectively cutting the cost to 1. Plus, his inherited effect grants an ongoing +2000 DP boost while his evolution has Greymon or Omnimon in its name (excluding Burning, Doru, and DexDoruGreymon thanks to their differing Japanese titles).

Mekanorimon BT5-062

Mekanorimon BT5-062

6. Mekanorimon

Play Cost: 4
Digivolve Cost: 3

Mekanorimon is one of the best champions to just play, as it only costs one extra memory compared to a digivolution. While he can't attack and offers no inherited effects, Mekanorimon wields 6000 DP and blocker, letting him intercept enemy attacks, and he'll unsuspend himself when he defeats an attacking enemy.

Having a blocker is always useful, and this works wonders against "rookie rush" decks that simply swarm rookies.

Monochromon BT5-012

Monochromon BT5-012

DarkTyrannomon ST5-08

DarkTyrannomon ST5-08

Piddomon BT4-042

Piddomon BT4-042

Devimon ST6-08

Devimon ST6-08

5. Blocker Champions

Play Cost: 6
Digivolve Cost: 1

These 'mons share an impressive 6000 DP and low digivolve cost of just one! They also have blocker, letting them intercept enemy attacks. The downside is they lose two memory when attacking, a big penalty, so keep them unsuspended, needed to be to block anyway.

Kazemon BT7-035

Kazemon BT7-035

Lobomon BT4-025

Lobomon BT4-025

Agunimon BT4-011

Agunimon BT4-011

4. Tamer Champions

Play Cost: 5
Digivolve Cost: 2

The tamers from Digimon Frontier actually morph into Digimon themselves, reflected in their ability to digivolve onto not just level 3 cards, but also tamer cards. Strong at 5000, they're versatile cards with great supports, like Bokomon, who, gives you two memory for digivolving onto a tamer.

Lighdramon BT8-053

Lighdramon BT8-053

3. Lighdramon

Play Cost: 5
Digivolve Cost: 3

While Lighdramon can only evolve from a green, his multicolor status lets him evolve into numerous cards, he has the excellent armor purge trait (removing his top card to prevent his deletion), and when he digivolves, he can suspend an opposing level 4 or lower Digimon, making them easy prey for an attack. His digivolve cost also drops from 3 to 2 when stemming from Veemon.

Greymon ST1-07

Greymon ST1-07

2. Greymon

Play Cost: 5
Digivolve Cost: 2

Agumon and Greymon have so many tamer supports it's ridiculous, and in addition to synergizing with cards like Tai and Nokia, Greymon has a cheap digivolve cost of 2. He's weaker than he looks at 4,000, but provides an amazing security check+1 inherited effect, so digivolve him as soon as possible.

Rapidmon BT8-039

Rapidmon BT8-039

1. Rapidmon

Play Cost: 6
Digivolve Cost: 4

Rapidmon's digivolution costs extra (although you can do it for just 3 from Terriermon), but he wields 6000 DP and some amazing effects, suspending enemy Digimon equal to your tamers, then giving up to 3 suspended -5000 DP.

This can very often destroy three creatures in one blow, and if you still aren't convinced, consider Rapidmon's armor purge trait, letting him instead trash his top card (going back down to level 3) if he would be deleted.

Playing Champions in the Digimon TCG

Level 4 cards are still cheap enough to be viable hard-cast options, so keep in mind you don't have to digivolve into them; this is especially true for reaping on play effects. As a relatively young TCG, we'll see how future sets alter champions, but for now, vote for your favorite and I'll see you at our next Digimon countdown!

© 2022 Jeremy Gill