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Top 10 Halloween-Themed Yu-Gi-Oh Cards

Jeremy casts spells in between his careers as a chemical analyst and campus manager.


How to Build a Halloween Yu-Gi-Oh Deck

Playing trading card games doesn't always have to emphasize sheer victory; sometimes building decks around certain themes or ideas leads to fun matches—whether or not your cards are functional in the meta. So, what better way to make good use of Yu-Gi-Oh's wealth of spellcasters, fiends, and zombies than with a creepy Halloween deck?

Even game creators Konami partake in the fun, having once released a Halloween booster pack full of eerie cards for the online Yu-Gi-Oh! Duel Arena video game.

From lovably spooky to legitimately eerie, here are ten different monsters to help brainstorm your own Yu-Gi-Oh Halloween deck!

  1. Pumpkin Carriage
  2. Witch of the Black Forest
  3. Gimmick Puppet Dreary Doll
  4. Ghostrick Lantern
  5. The Lady in Wight
  6. Pumprincess the Princess of Ghosts
  7. Ghostrick Mary
  8. King of the Skull Servants
  9. Vampire Sorcerer
  10. Hallohallo

10. Pumpkin Carriage

ATK: 0
DEF: 300

What do many people dress as for Halloween? Princesses. And what does Princess Cinderella ride in? A pumpkin carriage, the perfect mode of transportation for All Hallows' Eve.

Despite its atrocious battle stats, Pumpkin Carriage adeptly supports the Cinderella-themed cards (yes, those are a thing) by letting "Prinzessin" attack directly and preventing your opponent from targeting or destroying "Golden Castle of Stromberg" with card effects. Whether you're a Disney fan or just like pumpkins, these cards offer a unique and entertaining strategy for October 31st matches.

Witch of the Black Forest

Witch of the Black Forest

9. Witch of the Black Forest

ATK: 1100
DEF: 1200

An old classic that left the ban list thanks to an added errata, Witch offers the perfect blend of dark-attributed sorcery into your structure. Her battle stats aren't impressive, but when sent to the graveyard from the field, you get to add any monster with 1500 or less DEF from your deck to your hand!

An excellent search, though the new ruling only lets you use it once per turn and prevents you from playing the monster that round. Still, Witch's effect helpfully activates with multiple exits, including being destroyed by battle/effect or being used as material for a tribute, synchro, or link summon, making her a great way to access powerful extra deck creatures while replenishing your hand.

Gimmick Puppet Dreary Doll

Gimmick Puppet Dreary Doll

8. Gimmick Puppet Dreary Doll

ATK: 0
DEF: 0

This machine-typed doll belongs to the eerie Gimmick Puppet archetype, a monster series who focus on swarming high-level members to access powerful rank eight xyz titans. Sadly, as a level eight machine, Dreary Doll needs two sacrifices to normal summon or set, and her battle stats are a lost cause.

However, if you can discard or mill her into your graveyard, you can banish a different Gimmick Puppet from your graveyard to revive her, skillfully fielding your material without having to tribute. Dreary can only be used as xyz material for a Gimmick Puppet summon, but thankfully, her archetypes offers many potent beasts to choose from.

Ghostrick Lantern

Ghostrick Lantern

7. Ghostrick Lantern

ATK: 800
DEF: 0

The Ghostrick archetype offers another fun Halloween theme, consisting of several animated ghouls and goblins who revolve around flip summon abilities. While Lantern's stats are low, you can special summon him from your hand when your opponent either attacks directly or attacks a Ghostrick you control, simultaneously negating the strike and fielding a blocker!

Once he's saved your bacon, Lantern's best used as link or tribute fodder, though he can also turn himself face-down, useful for empowering other card effects.

The Lady in Wight

The Lady in Wight

6. The Lady in Wight

ATK: 0
DEF: 2200

The Wight skeleton monsters are designed to boost the powerful "King of the Skull Servants" (more on him later) with various tricks. In this case, Lady provides a stellar 2200 DEF for a non-tributed card. Additionally, while face-up, she prevents other revealed level three or lower zombie monsters from being destroyed in battle or affected by spells/traps.

Thus, as long as Lady's around, your King is shielded against most forms of removal, and even if Lady dies (although based on her art, she already has) and heads to the graveyard, she changes her name to "Skull Servant", an excellent trait that boost King's ATK by 1000. Thus, whether alive or deceased, Lady's frighteningly useful for buffing your undead lord.

Pumprincess the Princess of Ghosts

Pumprincess the Princess of Ghosts

5. Pumprincess the Princess of Ghosts

ATK: 900
DEF: 1000

Continuous spell "Burden of the Mighty" long reigned as the best enemy monster-debuff, weakening the ATK of foes by 100 times their level, but since newer xyz and link monsters don't possess levels, it's not as reliable it once was.

Enter Pumprincess, an easily-summoned fiend-type unit with frail battle stats. However, you want her to be destroyed (making her great fodder for cards like "Sky Iris" or "Scrap Dragon"), because once annihilated, she heads to your spell/trap zone. Here, she'll collect pumpkin counters at every standby phase, and enemies lose 100 ATK and DEF for each! Admittedly, her effect takes more time than Burden's, but it works even on xyz/link monsters and weakens DEF as well as ATK, making her an often-underestimated support for any deck.

Ghostrick Mary

Ghostrick Mary

4. Ghostrick Mary

ATK: 100
DEF: 1600

Based on the creepy Bloody Mary legend, Ghostrick Mary bears a higher DEF than most of her kin, but she often avoids the field, preferring to activate her hand trap ability instead: when you take damage, you can discard Mary to special summon a Ghostrick from your deck in face-down defense position.

This trigger works with both effect and battle damage, and you get to search and summon any member—even another copy of Mary! Thus, Mary adeptly stocks both your field and your graveyard. Though she rarely enters battle, like her kin, she can (once per turn) flip herself face-down, a nice defense against effects that can only target face-up troops.

3. King of the Skull Servants

ATK: ?
DEF: 0

The infamous King of the Skull Servants gains 1000 ATK for every copy of himself or "Skull Servant" in your graveyard. Sadly, Skull Servant is a weak normal monster with little usage beyond boosting King, but you can quickly mill copies to the graveyard with cards like "Future Fusion".

Plus, we've already seen how some supports change their name to match Skull's in the graveyard, potentially granting ATK stats of 10,000 or more! In the rare instances where King is destroyed by battle, he can banish a copy of himself or Skull Servant to revive from the graveyard, but be careful, as this will lower his total ATK score.

Vampire Sorcerer

Vampire Sorcerer

2. Vampire Sorcerer

ATK: 1500
DEF: 1500

The Vampire archetype offers several blood-sucking demons, with this unit particularly suiting Halloween considering his mixed vampire and wizard inspirations. Vampire brandishes a workable 1500 ATK and DEF, and when sent to the graveyard by your opponent's card (whether through battle or effect), you may add either a dark-attributed Vampire monster or a Vampire spell/trap from your deck to your hand.

This excellent search can basically nab any member of Sorcerer's clan. As a final bonus, you can banish Sorcerer from your graveyard to normal summon a Vampire that turn without tributing, fielding your ace monsters even without the proper number of sacrifices.



1. Hallohallo

ATK: 800
DEF: 600

Hallohallo's so Halloween-inspired he even mentions stealing "candy sacks" in his poetic flavor text, and he's an engaging monster to use. His desirably low pendulum scale of two helps special summon monsters when used in tangent with a higher scale, and in the pendulum zone, he belongs to the rare set of die-rolling cards, letting you alter a monster's level to the result of a six-sided roll until the end of the turn.

While chaotic, this helps summon xyz monsters or disrupt opposing combos that depend on levels. On top of that, Hallo counts as a normal monster, synergizing with corresponding supports, and his tuner status helps summon powerful synchro monsters. Cute, versatile, and spooky all at once, Hallohallo's an entertaining card that I've used in several Halloween decks and still enjoy playing; fortunately, he's a bargain deal, costing less than a dollar to buy!

More Halloween Deck Ideas

Today we've examined several different cards and archetypes perfect for a haunting theme, but feel free to try alternative fiend, spellcaster, or zombie-type units. In particular, you'll find the dark attribute contains many haunting creatures to flesh out your structure; here are more of my favorite spooky ideas to consider:

But for now, as we eagerly await Konami's next expansion of ominous spells, vote for your favorite card and I'll see you at our next Yu-Gi-Oh countdown!

© 2018 Jeremy Gill


Poppy from Enoshima, Japan on October 25, 2018:

These are cute! I don't play Yu-Gi-Oh but I do enjoy the pictures. King of the Skull Servants reminds me of the Horned King in The Black Cauldron.