Jeremy casts spells in between his careers as a chemical analyst and campus manager.
Mana Elves in Magic: The Gathering
Most elves in Magic belong to the green faction, the strongest color when it comes to mana-ramping (producing large amounts of resources to quickly play big spells). Many elves help with this, tapping for various amounts of mana, and their useful subtype offers many tribal supports.
Some work best with fellow elves; others work fine outside tribal decks—which reign supreme? These are the ten best mana-producing elves in Magic: The Gathering!
10. Incubation Druid
CMC (Converted Mana Cost): 2
Druid has a little bit of everything. She taps for one mana of any type a land you control could produce, so unlike many elves, she's not locked into just green. But, if she has a +1/+1 counter, she instead taps for three of that mana!
Druid can adapt three by spending five mana (giving her three +1/+1s if she doesn't have any), a good way to boost her stats and empower her ramp, but you can access the extra resources much earlier if you give her +1/+1s with other effects.
9. Llanowar Druid
For a cheap mana elf, Druid has decent 2/1 stats, and a great albeit single-use ability, tapping and sacrificing herself to untap all forests! Now, this means you probably only want her in mono-green, and it can untap opposing forests, so watch out for instants, but you can generate a ridiculous amount of mana in the late-game. Bonus points if you can recover Druid using cards like "Sword of Light and Shadow".
8. Llanowar Tribe
Tribe's specific mana needs make him unwiedly outside mono-green, but at the same time, those symbols are great for green devotion cards. More than that, Tribe has great 3/3 stats, meaning he can rotate between battle and mana as necessary, and he taps for three green, giving you crazy amounts of resources each turn.
Like many of today's cards, he's not legendary, so you can safely control multiple at once. A staple for any mono-green commander deck, Tribe is one of today's cheapest cards, costing less than two dollars!
7. Joraga Treespeaker
Joraga can't tap for mana until you level her up by spending two more mana. But from levels 1-4, her stats increase from 1/1 to 1/2 and she can tap for two green. This makes her an excellent turn one play; cast her, level her up on turn two, then cast another two-cost spell for a rapidly-increasing board state.
Plus, if you level her up all the way to level five (try proliferating), her stats increase again to 1/4 and she lets all elves you control tap for two green!
6. Elvish Archdruid
Archdruid rewards you for devoting to to his subtype, boosting your other elf stats by +1/+1 and tapping for one green per elf you control, including himself! Swarm elves to not only have a buffed army, but generate amazing amounts of mana each turn.
5. Marwyn, the Nurturer
Legendary Marwyn offers a nice upgrade on the classic "Gyre Sage" (herself a worthy mana-tapper). She starts as a weak 1/1, but gets a +1/+1 counter whenever another elf enters your field, and she taps for green mana equal to her power!
Swarming elves boosts the mana you'll get, but you can also attach auras or equipment to Marwyn to upgrade her production.
4. Selvala, Heart of the Wilds
Selvala has surprisingly solid 2/3 stats, and her effect lets any player draw when they have a creature enter the field if its power is greater than any other creature's. This rewards you for playing big green monsters, but your opponents can also potentially benefit from it.
Either way, Selvala wields an amazing tap effect, spending one green to add an amount of any color(s) equal to your strongest creature's power. Selvala herself has two, so you should get one net at minimum, but this'll skyrocket with a single green fatty. The fact that you can choose the colors seals the deal.
3. Rofellos, Llanowar Emissary
Rofellos is an amazing card that you sadly won't get to use much since he's banned in commander and out of standard rotation. His stats are a respectable 2/1, and his amazing effect taps for an amount of green equal to the number of forests you control! This scales as the game progresses, and while it works best in mono-green, it also counts non-basic forests like "Overgrown Tomb".
2. Bloom Tender
Here's perhaps the best mana-tapper for multicolor decks. Tender provides one mana for each color among permanents you control. Since she's green, you'll get at least that, but with a single rainbow creature, you'll score one of every colored mana! Five mana in addition to your lands gives you access to your biggest spells in record time.
For a similar card that doesn't cost nearly as much money, try looking at the treefolk "Faeburrow Elder".
1. Priest of Titania
Titania provides a cheaper Archdruid with an even better effect. While she won't boost your elven power/toughness, she taps for one green per elf on the field, including opposing ones!
This means she's amazing in elf tribal, but can even be used as a sideboard tool to punish other elf themes. She's not legendary, so create token copies of her to rapidly amass heaps of mana.
Other Mana-Tappers in Magic
In addition to today's elves, others can contribute to mana in unconventional ways, like "Quirion Ranger", who can bounce forests to untap creatures, and "Oracle of Mul Daya", who lets you play lands from the top of your deck.
Of course, not all mana-tappers are elves, with cards like "Somberwald Sage" and "Birds of Paradise" deserving mention, but for now, as we await more tribal mana-generators, vote for your favorite and I'll see you at our next MTG countdown!
© 2020 Jeremy Gill