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Top 10 Pendulum Magicians in Yu-Gi-Oh

Jeremy enjoys dueling in between working as a chemical analyst and campus building manager.

The Pendulum Magician Archetype in Yu-Gi-Oh

Used by Arc-V protagonist Yuya, the Pendulum Magicians are a series of spellcaster-type monsters who can quickly swarm the field. Like other pendulum cards, you can summon them as monsters and place up to two as pendulum scales in your spell/trap zone, which lets you special summon other monsters from your hand and extra deck.

With numerous synergies (many outside the archetype) and cards to pick from, the Magicians are a versatile clan you can sculpt in many directions—which members reign supreme? These are the ten best Pendulum Magician monsters in Yu-Gi-Oh!

10. Timegazer Magician

ATK: 1200
DEF: 600

You can only place Timegazer into your pendulum scale while you control no monsters. However, he offers a desirably high scale eight (though this drops to four if you don't have an Odd-Eyes or Magician card in your other scale), letting you pendulum summon up to level seven monsters. His scale effect prevents opponents from activating trap cards whenever your pendulum monsters battle, and his monster effect prevents the first destruction of your pendulum scale each turn.

These are all decent abilities, but Timegazer's best trait is that you can search him using "Chronograph Sorcerer", who isn't technically a Pendulum Magician but deserves mention.

White Wing Magician

White Wing Magician

9. White Wing Magician

ATK: 1600
DEF: 1400

White Wing can function adequately on numerous fronts. You can normal summon her without tributing, and her stats aren't terrible considering. She also has a nice low scale of one, and her scale effect can negate an ability that targets one of your dark spellcasters, though you have to destroy her to do this.

As a monster, White Wing is a tuner, letting you synchro summon, and she's treated as a "Synchro Dragon" (helpful when using the Supreme King monsters). She's banished if used for a synchro summon after being pendulum summoned, but remains an easy choice for my own builds, especially since she costs less than a dollar!

Xiangke Magician

Xiangke Magician

8. Xiangke Magician

ATK: 2500
DEF: 500

Xiangke admittedly isn't the best in the pendulum zone, wielding a scale three (slightly higher than you probably want for your low scale) and a mediocre scale effect that lets you use an xyz monster for an xyz summon by turning its rank into a level.

You can mostly ignore that since you want Xiangke on the field. He's simply the strongest of the Pendulum Magicians, wielding an ATK of 2500, and has a nice level seven (helping summon powerful rank seven xyz monsters). Plus, his monster effect can instantly negate a light-attributed monster's effects each turn, a situational but appreciated add-on.

Timebreaker Magician

Timebreaker Magician

7. Timebreaker Magician

ATK: 1400
DEF: 0

Timebreaker's another versatile unit with numerous applications. He can provide your low pendulum scale (two), and his handy scale ability prevents the first effect destruction of your pendulum monster(s) each turn.

As a monster, Timebreaker can banish himself and any other monster until your next standby phase, a great way to shut down big threats, and if you pendulum summon him (and only him) from your hand, his ATK doubles to 2800!

Oafdragon Magician

Oafdragon Magician

6. Oafdragon Magician

ATK: 2100
DEF: 1400

Oafdragon carries a respectable ATK score and several effects that bolster your hand. He's got a nice pendulum scale of two, and can once per turn move another Magician or Odd-Eyes card from your extra deck to your hand if you have another scaled Magician. This helps revive pendulum monsters without depleting your limited extra deck zones.

Plus, if normal or special summoned, Oafdragon can add another Magician or Odd-Eyes card from your graveyard to your hand, a great way to recover discarded cards from "Pendulum Call" or spent xyz materials. Additionally, his level six is just low enough to remain pendulum-summonable when running scale seven supports (like "Archfiend Eccentrick" or "Performapal King Bear").

Double Iris Magician

Double Iris Magician

5. Double Iris Magician

ATK: 1500
DEF: 1000

This powerful card ranks lower since he's banned as of this writing (though he's only limited in the Asian OCG). Iris provides a nice scale eight and can destroy himself to double the battle damage one of your dark spellcaster monsters inflicts on enemy monsters that turn.

And when destroyed, Iris can add any Pendulumgraph card from your deck to your hand. Since this applies even when he destroys himself with his own scale effect, he'll rapidly pull your Pendulumgraph supports (which offer powerful defensive effects) and quickly refill your hand.

Purple Poison Magician

Purple Poison Magician

4. Purple Poison Magician

ATK: 1200
DEF: 2100

Purple Poison has an excellent low scale of one and can destroy himself to give a dark spellcaster you control 1200 ATK for a single battle. As a monster, Purple Poison is always treated as a "Fusion Dragon", carries a surprisingly strong 2100 DEF, and when destroyed, you can destroy any card on the field.

Once again, you can use this even if he killed himself as a scale, forming a fierce combo that lets you strengthen your monsters while eliminating enemy cards.

Black Fang Magician

Black Fang Magician

3. Black Fang Magician

ATK: 1700
DEF: 800

Black Fang provides a high scale eight and can destroy himself to halve an enemy's ATK for the turn. As a monster, he always counts as an "Xyz Dragon", has decent ATK, and lets you revive a dark spellcaster from your graveyard when destroyed.

You know the drill—this exit effect triggers whether Black Fang destroyed himself or an opponent did, quickly recovering your lost monsters.

Harmonizing Magician

Harmonizing Magician

2. Harmonizing Magician

ATK: 0
DEF: 0

Harmonizing provides an excellent scale eight and the ability to give your monsters (even non-Magicians) 100 ATK and DEF for each Magician with a different name in your extra deck. That's a fantastic way to supplement your Magicians' weakest element: their meager battle stats.

And despite terrible stats, Harmonizing also excels as a monster; when pendulum summoned from the hand, you can special summon another Magician from your deck in defense position with its effects negated. It's banished when it leaves the field, but you can avoid this by using it as material for an xyz summon. Or, since Harmonizing is a tuner, use them for a synchro or link summon—the choice is yours.

Wisdom-Eye Magician

Wisdom-Eye Magician

1. Wisdom-Eye Magician

ATK: 1500
DEF: 1500

You can disregard Wisdom-Eye as a monster since you really want him in your scale. While his value is a poor mid-way five, he can destroy himself if you have another Magician or Performapal in your pendulum zone to place a different Magician from your deck into your scale.

Basically, you can search whatever Magician scale you want, handily stocking your extra deck in the process. And Wisdom-Eye has 1500 ATK, just low enough to remain eligible for the search ability of "Odd-Eyes Pendulum Dragon".

Supporting Pendulum Magician Decks

One of the best things about this archetype is their numerous customization tools. You can easily blend Magicians with Odd-Eyes, Performapal, or Supreme King cards, or devote entirely to their clan. But no matter your choice, consider supports like the field spell "Sky Iris", the search "Pendulum Call", and the defensive Pendulumgraph cards.

Pendulum Magicians remain arguably the best pendulum archetype ever made, and I definitely recommend testing them yourself. But for now, as we await Konami's next expansion of pendulum spellcasters, vote for your favorite card and I'll see you at our next Yu-Gi-Oh countdown!

© 2019 Jeremy Gill

Comments

Jeremy Gill (author) from Louisiana on July 05, 2020:

@Anonymous

While I like that Five-Rainbow is both a Performapal and a Magician (lots of support), I'm not too keen on his effects.

Anonymous on July 04, 2020:

Shouldn't five rainbow magician be on here?