Updated date:

Top 10 Supreme King Monsters in Yu-Gi-Oh

Jeremy enjoys dueling in between working as a chemical analyst and campus building manager.

What Are Supreme King Cards in Yu-Gi-Oh?

The Supreme Kings are a powerful monster series composed of pendulum cards and several types of extra deck units, granting access to fusion, synchro, and xyz behemoths. The Supreme Kings are generally dark-attributed dragon-type monsters, letting them synchronize with many themes, and they enjoy access to incredible pendulum scale values—but more on that soon.

Supreme Kings ravage foes with impressive ATK scores that are often further increased through effects, just make sure you employ link monsters to provide adequate extra deck zones. But with dozens of members, which creatures deserve your attention? These are the 10 best Supreme King monsters in Yu-Gi-Oh!

Odd-Eyes Wing Dragon

Odd-Eyes Wing Dragon

10. Odd-Eyes Wing Dragon

ATK: 3000
DEF: 2500

Like some of today's cards, Wing was oddly translated from his original Japanese name; he's a Supreme King despite lacking the English words. Wing is a rare synchro/pendulum blend, and his biggest disadvantage is a difficult summoning condition, as you need a dark tuner and a Clear Wing nontuner (which should be a synchro monster). However, once out, Wing has a fierce 3000 ATK, and each turn he can either negate an opposing monster's effects for that round or destroy all opposing level five or higher monsters during the battle phase (but only if Wing was synchro summoned).

Additionally, if destroyed, you can place Wing in your pendulum zone, where he offers an impressive scale 10. From here, once each turn he can add the ATK of a monster you battle to your own creature's score for that fight, ensuring victory in any clash. In short, Wing is tricky to initially field, but his plethora of great effects and ability to revive from your extra deck as a pendulum monster justify the effort.

Supreme King Dragon Starving Venom

Supreme King Dragon Starving Venom

9. Supreme King Dragon Starving Venom

ATK: 2800
DEF: 2000

As of this writing, Starving Venom is banned in competitive play, otherwise we'd rank him much higher. That said, he's unlimited in the Asian OCG, so he's not completely unavailable worldwide. Starving bears a strong 2800 ATK and is surprisingly lenient with his summon, accepting any two dark pendulum monsters as fusion material. You can also tribute the monsters from your field to cast him, preventing the need for a fusion spell.

Either way, once during each turn, Starving can choose any monster from the field or graveyard and copy its effects and name for the rest of the turn, letting you replicate your or your opponent's best units. Additionally, whenever you do this, your monsters will deal piercing battle damage to defense position creatures that turn, ensuring your foe can't stall your assault with blockers.

Supreme King Dragon Odd-Eyes

Supreme King Dragon Odd-Eyes

8. Supreme King Dragon Odd-Eyes

ATK: 2500
DEF: 2000

This card offers a somewhat-mid scale of four, but he can tribute a Supreme King Dragon and destroy himself to search a pendulum monster with 1500 or less ATK from your deck. As a monster, you summon King normally or special summon him from your hand by tributing two Supreme King Dragons you control. You can also tribute him during your battle phase to special summon up to two face-up Supreme King pendulum monsters from your extra deck in defense position.

But where King really shines is his passive monster effect of letting your pendulum monsters deal double battle damage to your opponent. If you combine this effect with the damage-double of "Odd-Eyes Pendulum Dragon," he'll score quadruple battle damage and possibly earn the win with a single blow.

As a bonus, remember that having both the Supreme King and Odd-Eyes names qualifies King for supports from both archetypes.

Supreme King Gate Zero

Supreme King Gate Zero

7. Supreme King Gate Zero

ATK: 0
DEF: 0

Right off the bat, Zero distinguishes himself with an excellent scale zero, making him a prime choice for your low choice. Additionally, Zero scaled, you take no damage (including effect) while you control "Supreme King Z-ARC" and if you have "Supreme King Gate Infinity" in your other scale, you can destroy both to add a "Polymerization" or "Fusion" spell from your deck to your hand.

As a monster, Zero's stats are both, well, zero, but he can destroy himself and another of your face-up cards to special summon a dragon-type fusion or synchro monster from your extra deck, but its effects are negated, its stats become zero, and it can't be used as synchro or xyz material. However, it can still serve as fusion or link material, and when Zero's destroyed as a monster, he can place himself into your scale, letting you quickly stock your field for pendulum summons.

Supreme King Dragon Dark Rebellion

Supreme King Dragon Dark Rebellion

6. Supreme King Dragon Dark Rebellion

ATK: 2500
DEF: 2000

Dark Rebellion accepts any pair of level four dark pendulum monsters as material. He arrives with a respectable 2500 ATK, but can detach a material to change an enemy's ATK to 0 and add their original ATK to his own for the turn. This not only helps eliminate foes in combat, but lands some punishing battle damage.

Additionally, you can return Dark Rebellion to the extra deck during the battle phase to special summon up to two face-up Supreme King pendulum monsters from your extra deck in defense position. Thus, use Dark Rebellion to dominate in battle, then nestle him safely away to be summoned later as you revive defenders (and potential future materials).

Rebellion's brutal ATK-dampener has won me several duels, and he works well in any pendulum deck with level four dark monsters. Fortunately, he's surprisingly cheap for an extra deck card, costing less than a single dollar!

Odd-Eyes Venom Dragon

Odd-Eyes Venom Dragon

5. Odd-Eyes Venom Dragon

ATK: 3300
DEF: 2500

Venom must first be fusion summoned before he can be pendulum summoned, and he accepts any combination of Starving Venom and Odd-Eyes monsters as material. Once per turn, he can add the ATK of an opposing monster to his already-fantastic value of 3300 until the end phase. He also copies that monster's name and effects for the turn, letting you steal your opponent's techniques as you decimate them in battle.

If Venom is ever destroyed, you can place him into your pendulum zone by special summoning one of your already-present scales, letting you swap out cards as needed. His value of one works great as your low scale, and each turn he can grant one of your fusion monsters 1000 extra ATK for each monster your opponent controls (until the end of the turn), yet again dominating them in battle.

Supreme King Z-ARC

Supreme King Z-ARC

4. Supreme King Z-ARC

ATK: 4000
DEF: 4000

Z-ARC is undoubtedly one of the strongest monsters in Yu-Gi-Oh, but he's difficult to summon, needing a fusion, synchro, xyz, and pendulum dragon as material. However, Z-ARC enters with a massive 4000 ATK and destroys all cards your opponent controls when he arrives. Additionally, your opponent can't target or destroy Z-ARC with effects, making him difficult to remove, and when he defeats a creature in battle, you can special summon any Supreme King Dragon from your deck or extra deck.

In the unlikely event that Z-ARC is destroyed, you can also place him in your pendulum zone, where he offers a handy low scale of one, prevents opposing fusion, synchro, and xyz monsters from activating their effects, and can once per turn destroy a card your opponent adds to their hand (other than their default draw).

Z-ARC's power speaks for itself, but he'll take quite some effort to summon—thankfully, several Supreme King and Magician supports help swarm his needed materials.

Supreme King Dragon Clear Wing

Supreme King Dragon Clear Wing

3. Supreme King Dragon Clear Wing

ATK: 2500
DEF: 2000

Clear Wing bears a mediocre 2500 ATK, but he's easy to summon, accepting any tuner and one or more dark pendulum nontuners. Plus, when synchro summoned, you can destroy all face-up monsters your opponent controls, a powerful entrance that often wipes your opponent's field.

Additionally, once per turn, when Clear Wing battles a monster, you can destroy it before damage calculation and inflict its original ATK as effect damage to your opponent, adeptly covering for Clear Wing's lukewarm stats. As icing on the cake, you can revive him from your graveyard by tributing two Supreme King Dragons, but remember that his entrance ability only activates when synchro summoned.

Supreme King Gate Infinity

Supreme King Gate Infinity

2. Supreme King Gate Infinity

ATK: 0
DEF: 0

Infinity's massive pendulum scale of 13 make him tempting to any pendulum structure, but you can only pendulum summon with him while you don't control monsters, so be careful not to prematurely cripple yourself. Still, if you control Z-ARC, Infinity lets you add an opposing monster's ATK to your life points each turn, an appreciated reward for fielding your ace.

As a monster, Infinity's stats are each zero, but he can destroy himself and another of your face-up cards to special summon a dragon xyz or pendulum monster from your extra deck. Its stats become zero, its effects are negated, and it can't be used for a synchro or xyz summon, but it can be fusion or link material, helping summon Z-ARC. Even better, when Infinity is destroyed as a monster, you can place him into your scale, mitigating the cost of his self-destruction.

Supreme King Dragon Darkwurm

Supreme King Dragon Darkwurm

1. Supreme King Dragon Darkwurm

ATK: 1800
DEF: 1200

Despite his comparatively-low battle stats, Dragon Darkwurm is crucial for quickly preparing your scales. While his own scale is a mid-range five, his scale effect lets you place either of the Supreme King Gates into your other pendulum zone from your deck. After the trait resolves, you can only pendulum summon dark monsters for the rest of the turn, which most of the Supreme Kings already are.

As a monster, you can once per turn special summon Darkwurm from your graveyard, making him excellent discard fodder. And when he's normal or special summoned, Darkwurm searches one of the Gates to your hand, skillfully preparing your scales. With his excellent effects and easy recovery, Darkwurm has won me many duels; fortunately, he's surprisingly cheap, costing only a single dollar!

How to Build a Supreme King Yu-Gi-Oh Deck

The Supreme King archetype also contains "Demise, Supreme King of Armageddon," who is powerful, but his status as a ritual monster doesn't mesh with his kin. Instead, try blending the Kings with the pendulum Magicians, as several of their members ("Black Fang," "White Wing," and "Purple Poison") help field your dragons for Z-ARC's summon. Many of them are also dark-attributed and thus stack well with Darkwurm and other dark-related cards.

The Supreme Kings can be tricky to use, and you'll want link monsters to grant additional extra deck zones, but they reward you with unrivaled ATK scores, brutal effects, and access to many different monster types. But for now, as we eagerly await Konami's next expansion of Supreme King titans, vote for your favorite card and I'll see you at our next Yu-Gi-Oh countdown!

© 2019 Jeremy Gill